At some point in development we dramatically increased the number of weapons in the game's arsenal, I took up the task of creating a whole slew of new weapons over the course of a month or so. The weapons are for the most part heavily referenced from real world medieval weapons. 2048 textures all around, 2500-5500 triangles because lots of extra not geometry just for first person. Everything rendered in UE3.
"Classic" helmets, based on the knight helmets in the Age of Chivalry mod - the precursor to Chivalry.
This is a selection of unlockable helmets that I made the textures for. They all use 512x512 diffuse/normal/spec.